Friday, 11 November 2016

WEEK 13 - DECO 7230 - Prototype



WEEK 13 - Prototype test and feedbacks



For my interactive prototype three,

I must say that was an unsuccessful prototype, and 
I received many negative results from the feedback 
This is an unexpected result for me.
Before the testing session, I think the new physical 
the controller should be easily accepted with testers. However, 
 I was wrong, the result shows 
That only half tester could 
accept and agree with the new physical controller.

 the main purpose of this game is to combine game, fitness, and music together to help the player not only can enjoy and create a new pulse in music but also can experience a music game for health purpose by interacting with a drum.

The result of the evaluation is not very good. I got 7 people as a tester.
 For question 1 "How easy was to play the game with the physical controller?", 57.2% testers think it is easy to use, and 28.6% testers think it is difficult to use. I think some testers did not detail read the User Manual ("How to use"). Maybe I print out User Manual will be a better idea. For question 5 "Could you clearly understand the "How to use?", only 42.9% testers can clearly understand. I think the problem maybe is my handwriting, I will print it next time. For question 11 "Any suggestions for functions? Please comment", only 4 testers comment: "Shouldn't be able to move forward if dice value is zero", "I really didn’t understand how to move around on your controller. I was really confused with how everything worked and how the dice movement ladder thing worked.", "More implementation of the dice, I didn’t really understand their purpose" and, "I think if you make the maze a little bit more difficult to navigate. Maybe include more bridges and more of the push / pull ladder gameplay.". In my understanding, the comment "Shouldn't be able to move forward if dice value is zero", I have no idea of this comment, because the dice only will outcome one 
random of 1, 2, 3, 4, 5, 6.



_____________________________________






Reflection :

Reflection :
The statistics lead us to the conclusion that, using the  
tool to interact with the  provides a health game method to the user because the user would able to exercise their arms, waist, and shoulders when they playing .
So, the result from user testing shows that in a certain extent, prototype III achieve the initial goal of providing a new interactive way to help user this application 





....



week - 12+ 13 - DECO7180 - trade show

poster & pitch reflections Knowing my own enthusiasm to Trade Show We had program coordinator Trade Show to work on an idea that would stimulate us We prepared team T-shirt, candy, and poster for the trade show. we team members have It was suggested by the bring a portable projector and a portable poster printer. The projector is mainly used for display the animation video which provides an excellent way to attract people's attention. Thinking outside the box is hard to define. However, the exploration of websites both unrelated and related to data representation broadened my horizons. I examined the New York Public Library Online Projects as well as reading up on the latest technology advances on TechCrunch, and also exploring new perspectives on Medium.


WEEK 12 - Prepare for trade show


Next week is the final trade show, which is the last time to show our application. 


Today, we had a group meeting and discussed for what should we prepared for the trade show. 

First, we decide to buy a team T-shirt for each team member. 

We went to the market and try to find a T-shirt with star or constellation image, and we did it! 

Then, we brought some lollies as a gift to the audience, which would provide a good way to sell our product. 

__________________________________________

Then next step is to design a poster for displaying basic information of constellation application. 
We continue to use the flat design style as our poster background, which represent the main style of our whole project. 


The second poster will show 4 aspects of our application :
1. How we use information from Trove.
2.The scope of application
3.Special function such as user input box
3.Specific images search function




WEEK 12 - DECO 7230 - -Prototype III





WEEK 12 - Prototype III improvement


In prototype III, I aim to inspire real activity through  the  project , 
which means this play provide a new way to engage people in interactive fitness through the play . 

The Original Function Compare to The Improved Function 

In prototype I and II, there is some basic function which I continue using the prototype III.

I build 5 3D style shapes of blocks in Unity prototype I and II, which are “T” shape, “Z” shape, “L” shape, “I” shape and square shape. Each block has their own color. But in prototype III, I only use square shape with 
randomly color

Therefore, one of the biggest change in prototype III is the functionality is more simple for the user and only need press two buttons to control the whole game when they start it.

Moreover, I start to considering the improvement of physical interaction method after I update those functions. 

In prototype III, the selection bar is designed for choosing the different level. The “up” and “down” button is mainly user for choosing the level from easy to challenging.
In prototype III, I keep the main camera function from the prototype II, which helps the camera moving fellow with the block movement. By this I mean if the user moves the block to the left and right, the camera will move to the left and right as well. In this way, the user could have more visual enjoyment when they controlling the blocks. 
In addition, the block color stays the same with the prototype I and II.

إضافة تسمية توضيحية

During this week, the goal is to complete all the requirements for the last prototype. Moreover, I would like to create the google forms for the survey. After the prototyping session, I would then also need to analyze the feedback received.
The process

During the start of this week, I have almost completed all the requirements of the last prototype. After a few tests,
 I found the movement can not work exactly  
(1,2, 3, 4, 5 ...).
 Hence, I tried to fix this problem, and I did lots of searches on the internet, but I did not find any solutions. So, I used the most way, add many box Collier 2D to make a path.


The questions on the form are orientated for the purpose of the prototype. The purpose of the prototype is mainly to investigate if new physical controller solves the problems of the original physical controller. Furthermore, another purpose of the prototype is to see if the new physical controller is appropriate and practical to play. 



week- - 10- 11 - Presentation

WEEK 11 - Presentation


We feel satisfied with our team presentation this time, because my team is a very capable team now, and we have a tacit understanding, and the cooperation is very successful this time.


This presentation mainly focuses on our implementation, so we got valuable outcomes from our questionnaire survey.

Because of the limited time, we got 6 people to test our application.



Around 66.7% user feel that they like our application and 33.3% feel they love it! No one choose do not like it, so we are very satisfied with this result.

WEEK 11 - Presentation


































About the new article improvement, more than half user think it's not easy to find the article resource when they enter to the article page.

Because we add constellation tales this time, so after the testing, all of the users think they can easily understand the summarized story on the sales page and they feel they are very well summarized stories.
About the animation part, more than half user believe it's helpful for understanding how to user our application before they enter on the main page.



out the user interface, almost 80% of user feel that it's suitable for kid use and around 40% user think the user interface is very clear to show all the function.

About the connecting game, only 1 user feel confusing about the blinking part when he connects each star but almost 83.3% of user feel it's easy for them to play the connecting game.

There are some useful suggestions at the end of the user test. most of the people feel more interested about the connecting star area, so some of them suggested us to change the connecting way to other interesting interactive way such as shooting the star.



WEEK 10 - Preparation

In order to prepare for the week 11 presentation, we need to working on further improvement and show it to the next contact class.

First, I still working on the animation and I nearly finish it. only need to adjusting music and lyric and need to change the current music to a suitable background music online.






Then, we create a questionnaire to do the implementation test after user test.


As well, we need to know more about how people think the new tutorial way. so we list a question as below:
"Do you think it's necessary to have instruction animation in the beginning? If not, what’s your opinion?"

Then, we will move on to the interaction part. The most important part is the game area on the homepage. So we have to identify whether it will provide a good user experience. 
"How do you feel about the star connecting game?"

Besides, we add a constellation tales into the Tales page this time, so we should know how people feel about the content of the story.
"What's the understanding level of stories on tales page?"

We also add snippet on the article page, so it's important to make sure whether it's easy for a user to understand how to use it or not.
"When you enter to the articles page, can you find any specific resource you want?"

In the end, we need to know user's expectation and their own opinions. So we list questions as below:
"What kind of effects did you expect to see when opening our web application?"
"Do you have any suggestions? 






week - 9- 10 - Contact, Group Meeting

WEEK 10- Contact, Group Meeting

Materials

Prototype and Brainstorming my own ideas within a group setting,
Although I was new to the ideas and concepts being portrayed, I continued on and was appointed ‘scribe’ for the group. During each meeting or class, I would write our ideas, changes, and thoughts towards our projects. 
 First step - Something good, we have done it  is :
1- the discussion, 2-sketches 
3- and storyboard 
in the last meeting
We go to next step - is creating a low loyalty prototype.
The low loyalty prototype could :
1- support us to do the user test.
2- help us to improve the website functionalities.
We decide to use interesting colorful paper because our audience they are children and our website 
the style is animation form

.

we will be going to using a different color, and we decide to use dark blue as our main pages color such as homepage and category page. In our website, we have (4 ) pages, which are:
1- main page.
2- the homepage, about us, 
3- tutorial page 
4-  contact us.

User question tasks

When we did the plan some different tasks for the user before we do the paper prototype test. 
We understand the on our homepage we have different interaction areas like : 
1- selection bar.
2-connecting star area, 
3- keys help buttons.
            
Our questions

1- Whether user could understand instructions in the connecting part?
2- Whether user could recall the same steps after we teach them once.
3- Whether user could drag the selection bar and understand it.
4- Whether user could understand how to use help button and key skip button.
From the user test feedback, we discussed it in the group meeting and change some functionalities.






Week 9 improvement of application

Animation

This week, I working on the animation part of our application. After our presentation, we focused on the further improvement of constellations application . in my part, I plan to draw a 2 mins instruction animation which is used for teaching the user how to use the interaction part in our website and teaching them how can they do on our website.

In addition, I plan to use the cartoon style instruction and use colorful cartoon because it will easily draw children’s attention. 
At the beginning, we will introduce our purpose about why we build this application and who is our main audience. 



           

Thursday, 10 November 2016

week -9 - DECO7180


  1.   ---  Reactions and Improvement
    :Presentation of Design Concept

    After viewing the collection, and we got some responses from other groups. Through repetition of work, and we always look back at how we did and see what we can do differently next time to improve. 

    The front-page interface:

    Feedback

    :

    Reactions also play a crucial role in improving our site. Of paper feedback, and do statistics on how they think our perception.


    1.The front page seemed great, which can attract the users to explore 

    our website further

    2. Reactions, we can clearly see that we do not have enough of the context of the concept in our PPT to help the public better understand the concept. 


    3.The sidebar design was feasible and users wanted to add some more 

    side interactive modules on our website such as side page module

    4.Try to adjust the visual priority of the timeline controller which could

    lead the users to a correct workflow

    5.The google map should be set in the range of Australia

    6.Add journey according to selected shipwrecks in the google map

    7.The numeric  coordinators seemed meaningless to the users

    8.The images shown on the detailed information page should support 

    zoom-up function such as gallery 
    Moreover, we have worked on a project document together on Thursday. Therefore, further details have been discussed and do more research to support our request. According to the reactions to the other, and we add more details to explain the functionality of the application. We had a really good date of the meeting and I really love my team!


week 8- DECO 7180 - meeting

Week 8 - Group meeting the required performances in the group

View Group
Required equipment
Having completed a meeting with the team on Saturday, it was some of the tasks allocated to each one of us to do in order to prepare for the development and function of the application of the constellation.

We would need to explore research to support our projects, such as books - material - pictures or other material.










 Discussion among team members
We are determined to show the beautiful image of the project,
So we divide the site into three pages to perform different functions.
In the beginning, we decided to put jobs
1. Home interaction on the home page, such as the area of the game, select the bar
2-second page, the third page will be designed for the user to read the story of the myth about the constellation and research in the relevant articles.
 Finally, the debate about how to work in the future to use trove for compatibility on the search function of basic dynamic.



Offers
In a team meeting, and we are also prepared the presentation. I learned some of the skills of team cooperation members.For example, have the proper logical thinking and analytical skills, and therefore the content of the display is divided into four different parts, which can bring clarity when we explain the complex set of application proposal / function to the public.



Besides, we have a good division of responsibilities on the show set up, such as a visual tool (drawing / story / Council of the graph), which combines a clear understanding of the structure of the entire project in the proposal and planning functions.

DECO 7230 - Week 12 - contact

Week 12

In the contact session, we were asked to answer some questions:
For Revisit definition of a prototype 

How has your understanding of prototyping changed since week 1?
The basic prototype type is a paper prototype which is cheaper than other material and With the study of 12 weeks in this course, 
I did refresh my mind of prototyping. At the beginning,
I can only think about things quite simple and 
concentrate on my concept. 


However, after these 12 weeks of studying, I realized that a good prototype is based on getting critiques and making an improvement, then to come up a final prototype. 

Before we prepared prototype, we have to make a task list to make sure we have the key area which should mainly focus on the prototype.

An interactive prototype is difficult to control because only you are familiar with all the function on the prototype, but the user may feel struggling with the prototype if the functionality is too complicated to use.

The functionality of low-fidelity can be attractive if the user interface is big and simply enough, and we need to considering the user need and habit. for example, to control a block move to left, we should add touch spot on the left side on the prototype.
5.The prototype couldn't be built once because the more iteration process you were done, the more sense of satisfaction user will get.


Therefore, in the future, after learning all of these things, I can do better on prototyping.
What would you change about your initial description?
          I did many changes through the process of development. 
The initial description is kind like a based idea and after testing and prototype one, two and three, the idea has been completed and developed a lot.
How is that related to your experiences?

          With the time spending on this project and study in this course,
 I can totally understand why we are doing the prototype and how we do it to make it interactive enough. To make improvement from the previous prototype makes me feel that I'm getting better and getting familiar with this stuff. This will help me a lot in my future study.


Interactive prototype three!!! The final one!!! I decided to create a scene of pretending real project