DECO 7230 -WEEK 9 - concept + Tools of Plan
DECO 7230 -WEEK 9
(||) The concept for interactive prototype
+
Prototype (II) Plan
Tool All Interaction
The concept for interactive prototype two :
The basic function of the smart project
has been presented in this interactive prototype ,
which includes to swipe tops, pant and shoes at the left side and system settings at the right side.
The system settings include choosing the percentage of dryness and fragrance as
disinfect germs color :
well, as disinfect germs function. In this prototype,
I have created an intended
I have created an intended physical interactive prototype that
The basic function of the project has
been presented in this interactive prototype,
which includes swiping tops,
pant and shoes
at the left side and system settings at the right side.
The system settings
include choosing the percentage
of dryness and fragrance as well
as disinfect germs function.
In this prototype,
I have created an intended physical interactive
The basic function of the smart project
has been presented in this interactive prototype,
which includes swiping tops, pant and shoes at
the left side and system settings at the right side.
The system settings include choosing the
percentage of dryness and fragrance as well
as disinfect germs function. In this prototype,
I have created an intended
physical interactive prototype
that appropriates to
the application concept to allow for useful evaluation.


connect the I application with MakeyMakey and made
the control buttons are more useful,
I've connected the application with MakeyMakey and
made the control buttons be more useful,
which means users can touch different buttons to
control the app
This provides more understanding for users about
I've connected the application
with MakeyMakey and made the control buttons
be more useful, which means users can touch
different buttons to control the app.
This provides more understanding
for users about my concept and it is quite straight
forward
___________________________
WEEK 9 - Prototype II Plan
Tool All Interaction
This time, Makey Makey is our main
tool for physical interaction Achieve
the way when user playing a game.
This time, Makey Makey is our main tool
for physical interaction Achieve the way
when user playing a game. The So last two
weeks, the I aiming at learning and using
makeymakey to test different interactive ways with my game

MakeyMakey is
an easy and useful tool to helping
me to achieve the physical interaction.
With this tool, I only need to set different
button to achieve a different function in this game and connect
makeymakey tool with the computer
In this way, I can play a computer
without pressing any button on the keyboard.
Initially, some function need be Developed:
1.I will change the shapes of
Tetris blocks into
6 different shapes of blocks in this game,
Which are On "Bricks", "Rows",
"Columns", "Wall", "Window" and "Door".
Tetris style shape The are
On changed to a building material by real shape
. 2.A selection area Hotels will be added
into the user interface, so That user want
2.A selection area will be added into the
user interface so that user is able
to choose any material they want in the beginning.
There are two buttons "Up" and
"Down" are used for choosing materials.
3.There are 6 buttons will be used for control
each block, which is "Up",
"Down", "Left", "Right", "W"
and "S". So that user can
move the object to up, down, left, right, forward and backward.
4.The playing space needs to be expanded to
double space, which user have
more space to create their own building and city.

Makey Makey interaction plans
1. I aim to create a controller so
the user can hold it in their hand
2. Wood and tinfoil are used as the main
conductor material because wood is light for user to take.
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